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3 Challenges of The Creative Process

Art?? Why Art in School


Art Graduation and Achievement Projects


Art Skills Map forTeachers

Art Skills, Skills for Art Proficiency

3 Challenges of The Creative Process

7, 8 Art Class Assignments


Art Links to some Great Art on Net

 Artsmart Know things


Artwork by Students


Art Ideas -Concepts to Aid Creativity

  Basics of Composition Organization in Art

Beginning A Picture, Checklist

Class 7, design, " breakup"

Clay Projects EZ
Additional Clay Designs slab and coil

Cropping, finding a Picture Inside a Picture


 Detail: 
Little Things Make Interesting Pictures 


 Discovery &  Invention things which enhance creativity

Drawing Assignments, 


Fantasy & Imagination, Exercises 

General Info for New Students

How to Transform 2d to 3d


How to look at Art 


Developing Ideas for Art
Ideas that follow Themes

Idea Development in Art

Index of Design Lessons


Judging  Good Art?

Learning to Look at Art, Part one
Learning to Look at Art, Part Two

 Painting and Color  Assignments


Picture Analysis

Pinkmeister's Demo 


Pinkmeister's Art Links

Students at Work or - -


Themes Styles


 

 


RETURN TO INDEX TO ART LESSONS

How to start a new picture

1. SELECT YOUR SUBJECT

Will you interpret the subject abstractly, semi-abstractly or realistically?
Will you interpret the subject as flat 2dimensional space or 3dimensional space?
Will the source of your subject be imagined, remembered, copied, drawn using a photo source?

2. DECIDE ON THE MATERIALS; KIND, SIZE AND COLOR OF PAPER

Does your idea fit a small or large size image space?
Will you work on a paper surface?
What color and texture of surface will work best?
Does your picture require a special paper?

3. THINK AND Imagine THE OBJECTS IN SPACE
(composition)

Imagine the position of the primary objects. (avoid emphasizing the center)
How can you achieve rhythm, and repetition?
What can be a color or tone effect that can be repeated for harmony?
Think about what kinds of contrasts you can have: Sizes? Shapes? Colors? Tones?
4. DEVELOP THE IMAGES

Develop secondary areas; details inside of the main objects or forms
Develop a sense of modeling (shading) to make objects look 3 dimensional
Develop light and shadow if you wish to portray illumination
Correct mistakes if they detract, or cleverly, make mistakes appear to be intentional
Try to leave the work feeling "finished." There should be no annoying parts that seem to say, "Please fix me."

 

pinkmeister productions 
2007

 

VISUAL ELEMENTS

Line, Direction, Weight, Form or Shape, Color, Texture, Size, Space, Light, Tone

Line edges all forms and shapes, may occur alone; produces movements and textures

Direction indicates the direction and manner lines move

Weight the heaviness or thickness of a line from delicate to massive

Form defines an object or shape. Form may denote ""mass"" a 3d form.

Color Defines any Hue, colors we name, primary, secondary tints, etc.

Texture defines both natural patterns of line or tactile roughness or smoothness

as well as patterns created by drawing or painting tools

Size is the reference to the amount of space occupied by an element.

Space the area occupied by the elements 2dimension or 3 dimensional.

2Dimensional Space has the appearance of flatnes; 3Dimensional has the appearance of depth of perspective or modeling of form to appear to have mass.

Light defined as illumination from a light source will influence modeling and cast shadows.

Tone Tonality or Value; is any effect of shadow, values, dark, light, or shading. All colors also has relative tone.



DESIGN ELEMENTS:

Movement (direction) , Rhythm, Repetition, Contrast, Variety, Unity, Emphasis, Tension, Similarity.

Movements the directions the line or edges move through a space.

Rhythm are the effect of repeated similar line movements or similar shapes.

Repetition refers to repeating any element, see above list.

Contrast differences found comparing any single element. Such as contrast of

DESIGN TERMS CONTINUED



"colors" red contrasts with black.... texture: rough contrasts with smooth.

Variety expresses numbers or differences, different kinds of elements or content.

Unity expresses the appearance of oneness or harmony that every design requires. Emphasis is the effect of bringing some parts out or making prominent or dominant.

Integration is when parts appear to fit together and have a sense of oneness.

Tension results when elements do not fit harmoniously; but cause opposition or dissonance. Tension happens when line movement paths crash into another path

Similarity of elements is the main method of making the composition harmonize.

Harmony is the feeling of apparent correctness of having parts appear to belong together and to work together visually in a pleasant way. There is sufficient variety to cause the forms to be interesting and not boring but not so same and unvaried as to become boring.





9 2005

a pinkmeister production

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